The game itself is divided into two major parts – city map (overworld) where all city blocks represented by NFTs are situated. On the city map you can manage your city blocks – upgrade them, collect resources which are generated passively over time. You can choose neighboring city blocks to attack them – they can be controlled by a human player or by NPC. In case of human players – city blocks stop generating resources/CYBR until their city block is properly defended. Attacking/defending phase is a second major part – battle system. Fighting in the game is turn-based and reminds of a JRPG kind of game – players choose one of the skills to act in the battle and their HP is recalculated based on whether the skill was defensive or offensive, if they used a regular attack or a more MP consuming attack or even an ultimate. 10 weapons, 10 classes and 10 companions are represented in the game and every character is a random combination of those traits – so every battle is more or less unique in its own way. MVP v1.0 is planned for release as a standalone game on Windows devices, later mobile app will be available.
CYBR – is a native token of Cyber City.
In private round Cyber City fundraised 1,910,000$. Investors: Aussie Capital, DeltaHub Capital, Synapse Network, Shima Capital, Maven Capital, CryptoBoost, Oracles Investment Group, Antigua Ventures, Vespertine Capital, Lotus Capital, Exnetwork Capital, Exnetwork Capital, MilleniumClub DAO, Crypto League, 5ire, BenMo.
Public Sale will be on Gamestarter. 27 Jul, 14:00 – 28 Jul, 14:00 UTC.
Platform Raise: 50,000$.